Clockwiser for Android!
In Clockwiser, you must move elements (these include bricks, bombs, transporter units, self-generating diamonds and so on) around the left hand side of the screen and match them to what you see on the target screen when you touch the binoculars. Moving the elements has to be performed along a rectangular path you create and within a limited time period.Installing Clockwiser
You can play Clockwiser on your Android powered device. You can download Clockwiser from the Android Market. We've published a twenty-level demo version. If you like Clockwiser, you can download the 285-level version from the Android Market for less than $1.
Starting Clockwiser
After starting Clockwiser on your Android phone an image with the credits is shown. Press any key, the trackball or touch the screen to continue to the main menu. For these and other menu options, select the menu key on your phone. The main menu options are explained below.Resume game lets you play the game, starting at the last unfinished level. From the menu, you can also start the game from level 1 (Easy Peasy), 26 (Toughish), 51 (Nerve-Wrecking), 76 (Impossible) or 111 (Bonus Levels).
Highscores.
In the highscores menu you can view your personal high-scores (number of moves and best time remaining per level). Also, the top overall highscore can be viewed here.
To be able to compete in the online highscores, you need to enter a unique username and password. Also, Internet Access needs to be turned on. Access the settings menu to create an online account.You can replay a level or challenge a highscore by selecting a level in the highscore list.
Settings. Check Internet Access to allow Clockwiser to share your highscores online at playclockwiser.com. Enter a unique username to register your highscores. We advise you to change the default password. You can use this username and password to login online at playclockwiser.com.
You can change the feel of the game. The cursor's grid lines can be turned on and off using the Draw grid & cursor checkbox. To use a classic mouse-like user interface (for example, if you use a pen) tick Classic Cursor.
You can control the cursor with a trackball. Select a slow (default) or fast trackball by selecting the Slow Trackball checkbox.
Selecting Turn Phone to control cursor will enable you to move the elements in the cursor path by rotating your phone clockwise or counter clockwise. Checking Shake Phone will enable you to shake the phone to restart a level. Be careful! We do not recommend this feature in combination with the rotate phone option. These options are turned off by default.
You are able to turn the sound effects on and off on the settings screen. Also, you can Prevent sleeping while you're playing a level.
Playing Clockwiser
To play Clockwiser, select resume game from the main menu. You will automatically start at the first unplayed level.
In the left side screenshot you can see the screen in which you have to move the elements around. In the screenshot at the right you can see the screen that is shown while you press the binoculars icon. In the middle section of the screen there are four green blocks and four brick blocks that need to be rearranged in order to match the target screen.
The elements
Clockwiser contains eight different types of elements. Most can be moved. Some react to gravity, some do not. The majority will disappear if bombed!
Gravity Blocks - These come in a variety of colours. They can be moved and disappear when bombs are dropped either on them or next to them. As their name implies, they are sensitive to gravity - in other words, they drop down if not supported from below.
Metallic - These elements are fixed in position. They cannot be moved or destroyed by bombs and are not sensitive to gravity.
Brick Walls - The elements that make up Brick Walls can be moved and can be destroyed by bombs. Unlike gravity blocks, these elements are not sensitive to gravity.
Bombs - Bombs can be moved. If dropped these may destroy other elements (including other bombs). They are, of course, sensitive to gravity. Handle with extreme care!
Diamonds - The diamonds in Clockwiser can be moved, are sensitive to gravity and can be destroyed by bombs. Additionally, diamonds multiply themselves if dropped. For this reason, again, handle with care!
Sandstone - Some walls in Clockwiser are composed of this Element. These cannot be moved and are not sensitive to gravity. They can, unlike metallic elements, be destroyed by bombs.
De-gravitisers - Despite their name they are sensitive to gravity. They can be moved and destroyed by bombs. If any element is placed above a de-gravitiser, that element will no longer be sensitive to gravity.
Transporter Pods - Transporter pods usually act in pairs. Using two transporter pods, an element that is dropped on one pod will emerge from the bottom of the other one. If the base of the second (receiving) pod is resting on a flat surface, nothing can emerge from it, so anything that is dropped on the first pod will be lost forever. Similarly, if a level contains only a single pod, anything dropped onto it will be lost. Transporter pods are not sensitive to gravity, but they can be moved and destroyed by bombs (we'll leave you to work out how to do this!)
Controlling and moving the elements
You can play Clockwiser with the trackball, classic dpad or with your touch screen. We recommend playing Clockwiser with the touch screen.Elements can be moved in a clockwise or counter-clockwise direction. To move elements around you must first create a rectangular path. You can create a rectangular path with your trackball, classic dpad or with your touch screen (recommended).
Touch the screen at a spot in the playing area and, while you keep touching the screen, move your finger to the point where you want the first corner of the path to be located. Then remove your finger from the screen. Touch the screen at a spot in the playing area where you want the second corner to be located. While you keep touching the screen, place the endpoint of the path at the desired position and release your finger from the screen.
Trackball or classic dpad
After you click once on the trackball (or dpad) a cursor is shown. Place the cursor at a spot of your choice in the playing area using your trackball. Then click on the trackball to freeze the cursor. This is the first corner of the path. Repeat this procedure to pick the second corner of the path.
Controlling elements in the path
Any block(s) within the path can be moved. To move elements along the path, touch one of the two alarm-clock icons. Each alarm clock represents a direction: clockwise or counter-clockwise. Touching on a clock will make all of the elements move clockwise or counter-clockwise along the path, a single space per touch. You'll soon discover that if the path contains any unmovable elements (such as metal blocks) nothing within the range will move.
Some advice for budding Clockwisers
Examine a puzzle carefully before attempting to solve it. Don't forget - the timer does not start until you start your first move.The available time is a good indication of the complexity of a puzzle. A very short time (a few seconds) will mean that you will have to make only one or two moves. All of the puzzles can be completed inside the time available - there are no absolutely impossible puzzles (just apparently impossible ones).
Be particularly careful when using bombs and diamonds - these can lead to some rather unexpected results!
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